Abstract My interest in doing some kind of design work for video game development has recently exploded, due to the release of Super Mario Maker. I learned how Nintendo makes Super Mario levels using an East Asian narrative technique, and applied it
My curiosity for Nintendo and refusal to buy the other two current consoles got to me. I bought a WiiU, and love it. I look past its lack of horsepower, because I use my PC when I want graphical prowess.
During the dream I had in which I advised Shigeru Miyamoto, I was talking about people could use existing devices to make for a better gameplay experience, without making it feel like it was cheaply tacked on for the sake
(Shout out to potential employers checking out my online presence) I left my job at FWD.us a couple weeks ago. I got to really clear my mind and look back on everything I learned during my year there. In that time,
Background In the bad habit of using my phone in bed before sleeping, I went shopping for a new mobile game. To my surprise, Square/Enix (which owns Eidos Interactive) ported the first Tomb Raider game. I downloaded it immediately, and
I was having lunch with some people at the 1871 coworking space, when we discussed how much time we spend on email. We wondered if day people will look back on email the way people look at snail mail. It
For Latina Girls Code, we are looking to have them build a smartwatch device, which can alternatively be worn as a pendant. We are in the process of picking out the parts and are looking to find a balance between
Today was the Apple Word Wide Developers Conference in which Apple announced some new updates, as well as their new version of OS X, Yosemite. The new interface is absolutely beautiful, but it raises concerns with regards to Fitts’ law, which in